Neither deck will get you there by themselves, but they both offer a good base and color wedge to start building your competitive Commander deck around
In this deck, you'll want to play expensive enchantments, manipulating the top card of your library to cheat them out for cheap
With ten cards to cover and only so much time, lets jump in: #10 Invert // Invent When evaluating split cards, one of the first things we must ask ourselves is, How playable are these cards? Simply put, Invert is barely playable on its face, and Invent is particularly costly when compared to other cards of similar converted mana costs in the format
Even when youre just playing your usual spells, his ability gives you a free 1/1 vampire to flood the board
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