And when you need to buy sleeves, set up a digital canvas, or check if a card is fake, those numbers matter more than youd think
Things should be a bit different now, given that Escape wont be locked into a single guild that struggles to be played with other colorscombat should be more tense when both players regularly have access to Escape cards
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Its an upgrade to Pir, Imaginative Rascal, assuming you arent running Toothy and strictly care about +1/+1 counters
This is a strange effect since players can always check their set Trap Cards