The other strategies that seemed to succeed throughout the season were lock decks that can beat Night March by denying their access to Item cards, Special Energy, or attack damage
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The key to this version is that players dont need to fill their decks with energy cards
Could be worse
At the beginning of your draw step, you draw additional one card, remove two time counters from Night Owl. Your maximum hand size is equal to the number of time counters on Night Owl. Whenever you discard a card, you lose 1 life