Instead of sacrificing Stasis, drawing a card, and passing the turn, you can: sacrifice Stasis, draw a card, and tap Time Vault, taking a turn unaffected by Stasis, while you opponent remains tapped out
Anafenza, the Foremost Ancestor's Embrace Archive Haunt Benevolent Geist Bone Rattler (playtest) Brinebound Gift Catlike Curiosity Chapel Shieldgeist Clever Distraction Covetous Geist Dennick, Pious Apparition Departed Soulkeeper Dorothea's Retribution Drogskol Armaments Dryad Militant Festival of Embers Forbidden Crypt Generous Soul Ghastly Mimicry Ghostly Castigator Gutter Shortcut Hades, Sorcerer of Eld Hook-Haunt Drifter Katilda's Rising Dawn Lanterns' Lift Leyline of the Void Luminous Phantom Morning Apparition Necrodominance Planar Void Rest in Peace Sinner's Judgment Spectral Binding Twinblade Invocation Valgavoth, Terror Eater Waildrifter Yawgmoth's Agenda Yawgmoth's Day Planner (playtest)
That's what makes MTG: Arena so enticing even on free-to-play accountsthe ease with which you can build a lasting collection of fun, powerful cards
In addition to being the biggest threat on the table, quite literally, Rose only costs two mana
Shaun, Father of Synths At the time of writing, Shaun has fewer than 500 decks on EDHREC and I cant figure out why