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Red-Green is all about playing big, stompy creatures and other expensive spells, with extra payoffs for casting anything with a mana cost of four or higher
The color identity of a card is defined by all of the various symbols on the card in its casting cost, color indicator, and rules text, but does not include reminder text
Printing a full deck: Great for playtesting, cubes, or proxy-friendly Commander nights where you want consistent readability and shuffle feel
Urzas Saga is a land, an enchantment, a token-maker and an artifact-tutor all at once, creating a package that is difficult to ignore and hard to play against