Aside from being quite thematic (in the Fallout world, super mutants like Strong are completely immune to the radiation of the wasteland, thriving in areas absolutely deadly to anyone else), this turns the focus of the deck from a delicate balancing act to a much more aggressive one, encouraging loading up as much Rad counters as possible (see Nuclear Fallout below)
Whenever another Zombie you control dies, youll get to make a 2/2 Zombie token with decayed if that previous Zombie didnt have decayed
The $72 pre-sale value of singles is in the range of Mind Seize last year, even if no one card comes close to [[True-Name Nemesis]'s $40 price tag
This isnt the speediest card in the game, but its an excellent value piece for White decks that can control the games tempo and slowly build up a force of hard-to-block beaters, ready to chip away at opponents and secure the win
(If a permanent with a stun counter would become untapped, remove one from it instead.) You may target a creature that is already tapped with Tranquilize