And thus, Emerald Charm was a handy solution to any global enchantments (for you younglings, those enchantments which don't enchant anything in particular, such as Form of the Dragon or Worship), a way to bring flyers down to earth, and a second use of a utility creature, all wrapped into one neat little charm
On the other hand, the event was made to be a spectator-friendly event
Its important to remember that the 100 cards also include the commander itself, which doesnt go in your library
The first is just a cute little instant that can help lock down troublesome creatures, but Sail into the West has the potential to be a full wheel if the table actually wants it
Ten lands is fatal with no other attackers, blockers or damage dealt