Guile is the quintessential counterspell-heavy win condition, allowing you to steal anything that takes your fancy
Ive been testing Claim Jumper since it came out, and the only time it got me two lands was in the extreme late game against a green deck, which ended up not being worth it because I needed to draw literally anything else
While on the surface, they dont look all too similar, they both cost 5 mana or have mana value of 5
Puresteel Paladin lets you equip cards for free, whereas Sram draws you cards whenever you cast auras and vehicles in addition to equipments
If you read between the lines, for 4 mana on the first cast, you get to choose from 16 cards in a full-sized Commander table that then can be cast to assemble your remaining combo or just find the combo pieces you need to kill them on the next turn with, of course, Demonic Consultation + Thassa's Oracle