With fewer foils per pack and less data from others on just foils, the data to work with is a little looser for them
Klang, Metallic Leader Uncommon Tangled 26 Heal What Has Been Hurt Common 129 Ive Got a Dream Uncommon Treasure Planet 81 Morph, Space Goo Rare 104 Billy Bones, Keeper of the Map Common 109 Jim Hawkins, Space Traveler Legendary 110 Jim Hawkins, Thrill Seeker Common 122 Scroop, Backstabber Uncommon 136 RLS Legacy, Solar Galleron Rare 138 Captain Amelia, First in Command Common 176 John Silver, Greedy Treasure Seeker Rare 196 Ba-Boom
STEALTH MODE At the start of your turn, if this card is in your discard, you may choose and discard a card with to play him for free and he enters play exerted
x2 Amber Chromicon (from a previous set) x2 Pooh Pirate Ship x1 Hundred Acre Island Poohs Home x2 Jasmine Rebellious Princess x2 John Darling Sophisticated Swordsman x3 John Silver Ferocious Friend x1 Kakamora Boarding Party x2 Kakamora Pirate Pitcher x3 Michael Darling Playful Swordsman x3 Mickey Mouse Courageous Sailor x3 Moana Kakamora Leader x1 Moana Self-Taught Sailor x2 Rattigan Raging Rat (from a previous set) x3 Tigger In the Crows Nest x1 Wendy Darling Courageous Captain x1 Lead the Way x2 The Islands I Pulled from the Sea x1 Rattigans Party Seedy Back Room (from a previous set) x1 Skull Rock Isolated Fortress x2 Emerald/Sapphire Single-Player Deck Now, lets move on to Azurite Seas Emerald/Sapphire single-player deck
I tried out different numbers and amounts of life loss, but the Sleeper Agent problem was quite real here: it was hard to get this at a rate where it was fun while encouraging you to keep it or give it away in different games