The Earth Kingdom Protectors card would be a great addition to a white weenie or tribal ally deck in Magic: the Gathering, providing a strong defensive utility with its vigilance and ability to protect other allies from destruction
And if you manage to pay Emrakul, the Promised End's hefty 13 mana, then you can make weird things happen during your opponent's turn as you take over for them
You wont be allowed any redos on the same account
As another example, if my opening hand has a one-drop, a two-drop, a three-drop and four different four-drops, then I will usually bottom the worst three four-drops in the hope of drawing into a powerful five or six-drop, while keeping the cards that will ensure a perfect 1-2-3-4 curve-out
Then if the battles six defense counters are removed, it transforms into Zilortha, Apex of Ikoria, a massive dinosaur legend that makes creature combat connect with opponents even if attacking creatures are blocked