Why Mega Cards Are Iconic & Collectible Mega cards often come as full-art, holo designs where the Pokmon dominates the entire card face
The goal behind this archetype, besides simply slamming Ugin and taking over the game when you can, is to prevent your opponent from attacking you while generating tons of card advantage with Mystic Forge
The idea of pyromancy, hurling flame like you'd found the right flower in the Mushroom Kingdom, is so alluring that one of the game's first Planeswalkers (Chandra Nalaar) was designed as an embodiment of the concept
Their gameplay also appears similar to the "Genex" archetype, with multiple Effect Monsters supporting one key Normal Monster ("Genex Controller" and "PSY-Frame Driver")
Your Curve, Your Land Count, and You In case it hasnt quite gotten across yet, playing an abundance of lands is great