This can be considered when playing solo or when the party's research focus is low and you need to assist with the investigation
Both came with two alternate arts, and both feature very similar themes and concepts
Sword of Kaldra is the best since it gives a nice +5/+5 for 4 to drop and 4 to equip, better than you might expect, and then has the exile trigger added to it as well
Ambush this in on your opponents turn during an attack, gain 4 health, Brave Squire it and block with it (if opponents gold is up, Brave Squire before passing initiative, otherwise Brave Squire after blocking), break the opponents attacking champion, gain 11 more health, and have a 6/6 airborne righteous champion to attack with on your next turn
Im more interested in giving all my Assassins freerunning for double black