Next the sac doesn't have the word "nontoken" so you can sac Treasures, 1/1 Goblins, 2/2 decayed Zombies, 0/1 Serf tokens, and loads more
Light Transmission If the suspicious card is genuine, it should let just as much light through as a genuine MtG card
1 Academy Manufactor
Hands to Keep I think it is important to view the deck in four components enablers (eight in total Entomb and Faithless Looting with eight creatures to discard), reanimation spells (twelve in total Reanimate, Animate Dead and Exhume), disruption (ten in total Thoughtseize, Unmask and Grief) and mana (twenty-two in total Lotus Petal, Dark Ritual and fourteen lands) The ideal hand in pre-board games is one that has a route to the combo (Entomb or Faithless Looting plus Creature, and a reanimation spell), a disruption spell (Thoughtseize, Unmask or Grief) and enough mana to make it all happen
You drop it on the fourth turn and then it's got 4 loyalty