Since you want your opponents to create Treasures anyway, there are a series of cards that can both give opponents Treasures and punish them for using them

Aggravated Assault Akki Battle Squad All-Out Assault Anzrag, the Quake-Mole Aurelia, the Warleader Aurelia, the Warleader Balthier and Fran Bear with Set's Mechanic (playtest) Bloodthirster Breath of Fury Bumi, Unleashed Combat Celebrant Cyclonus, Cybertronian Fighter Fear of Missing Out Finest Hour Full Throttle Fury of the Horde Genji Glove Godo, Bandit Warlord Godo, Bandit Warlord Great Train Heist Grim Reaper's Sprint Hellkite Charger Hexplate Wallbreaker Illusionist's Gambit Karlach, Fury of Avernus Last Night Together Lightning Runner Moraug, Fury of Akoum Najeela, the Blade-Blossom Najeela, the Blade-Blossom Najeela, the Blade-Blossom Obeka, Splitter of Seconds Overpowering Attack Port Razer Raiyuu, Storm's Edge Raph & Leo, Sibling Rivals Raphael, Tag Team Tough Relentless Assault Response // Resurgence Response // Resurgence Savage Beating Scourge of the Throne Secret of Bloodbending Seize the Day Sokenzan Swinging Ship Swinging Ship Take the Bait The Incredible Hulk Throat Wolf (playtest) Tifa, Martial Artist Valor's Reach Waves of Aggression World at War Zariel, Archduke of Avernus omer, Marshal of Rohan

What Happens If You Cascade Into a Counterspell
So, I guess Haytham is the black sheep
The deck then adds a number of different acceleration, removal, card draw, and counterspell effects