In Innistrad: Crimson Vow last year, we got a card called Bleed Dry, which is a random, forgotten uncommon that is the same as the front side of Invasion of Innistrad but with the upside of exiling the creature that it kills, and cards like Tragic Slip and Tragic Fall do the same thing for one or two mana if their morbid or hellbent conditions are met
Give an illustration rare to a Pokemon I already love, and there's a good chance I'll love the card just for that reason (that plus all of these look amazing in general)
Sometimes, the best way to deal with a threat is to make sure it can't be cast in the first place
Realistically, this will only be a problem for a handful of packs or boxes, and replacing affected cards should be fairly easy
Sanctum of Serra Plane: Serras Realm When you planeswalk away from Sanctum of Serra, destroy all nonland permanents