Not only do the rest of the Planeshift charms follow this pattern, but this "ability for each color" trope remains in charms to this day
you cant cast it without exiling a creature card, and you cant exile additional creature cards
When assessing your opening hand for this deck, there are a few things you'll want to keep in mind: Can you play on curve
Others may get benefit out of simply having an empty hand, or as its colloquially known, being hellbent
This includes , and Ice Age/Alliances , Mirage/Visions/Weatherlight , Tempest/Stronghold/Exodus , Urza's Saga/Urza's Legacy/Urza's Destiny , Mercadian Masques/Nemesis/Prophecy , Invasion/Planeshift/Apocalypse , Odyssey/Torment/Judgment , Onslaught/Legions/Scourge Mirrodin/Darksteel/Fifth Dawn and does not include base sets or pre-Ice Age sets