While the ability is somewhat of a trade-off, card draw in Steel is especially useful without A Whole New World to rely on, and increasing the Strength of a character to draw more cards is a big boon
Hopeless Nightmare Hopeless Nightmare looks like a tiny enchantment, but it punches above its weight
I expect people to try this alongside Craterhoof Behemoth in Standard, and you better believe itll show up in EDH, at minimum in every Kinnan, Bonder Prodigy deck out there, and many more places, too
If you hit any of your ramp cards the previous turn, you also have additional characters you can play (although Mickey is your strongest)
It doesn't copy any information about the object the card may have been at any point before it was exiled