After the events of Dominaria United, our heroes must peer into the past to save their future, and in doing so, they reveal the true story of the clash between the brothers Urza and Mishra
You may play a land this way only during your own turn and only if you have not yet played a land this turn
Sure, its usually not going to be good on turn 2, but in the mid- or lategame, youre spending one less mana for a Divination thats also more powerful by providing selection
Decklist: Selesnya Aggro Vitu-Ghazi Guildmage | Illustration by Jason Chan Creature (20) Elvish Mystic x4 Dryad Militant x4 Loxodon Smiter x4 Vitu-Ghazi Guildmage x3 Wayfaring Temple x2 Trostani, Selesnya's Voice Scion of Vitu-Ghazi x2 Instant (11) Advent of the Wurm x4 Selesnya Charm x3 Rootborn Defenses x2 Sundering Growth x2 Sorcery (4) Land (25) Temple Garden x4 Sunpetal Grove x4 Vitu-Ghazi, the City-Tree x2 Grove of the Guardian x2 Forest x7 Plains x6 There was a Selesnya aggro deck that made good use of populate in the Return to Ravnica era
Armadillo Cloak Invasion draft had five two-color combinations, and green-white was essentially Armadillo Cloak