However, his ability to just shrug off all damage makes it a lot harder for your opponent to blow you out with cheap removal
The mill ability is not the greatest, it has no evasion, and Id hate to pay seven mana to make my opponent discard one card if they have three in hand
Charred Foyer // Warped Space Red 4-mana card advantage enchantment is a category all its own with classics like Outpost Siege, Vance's Blasting Cannons, and Visions of Phyrexia, to name a few
Syr Konrad, the Grim FINAL FANTASY: Through the Ages, Uncommon Limited: 4.0 Golbez, Clad in Darkness (Syr Konrad, the Grim) is also a fantastic finisher, and one of those cards that makes the entire game revolve around it when it hits the board
In a set with "Eerie" triggers and other enchantment payoffs, having a cheap Room spell could be valuable