A super low cmc deck that wants to win on turns 1-4 will want to run as few lands as they can get away with since they're only interested in making their first 2-4 land drops and no more
Because of this distinction, cards that create an Ability Lock have no effect on Ancient Traits
Sapphire continues the trend from Rise Of The Floodborn of showing how powerful synergy between characters can be with Huey, Dewy, and Louie, particularly with Huey's ability, Three Nephews, which allows you to draw three cards if one of each of the Nephews is on the field
Wistfulness is even seeing some experimentation in Modern, and is an easy upgrade to the Dance of the Elements Lorwyn Eclipsed Commander precon
Instead of a religious image, I thought you might be interested An invitation As I mentioned a few weeks ago, it is pretty certain that Midwest Theological Forum will be taking over Doctrinal Homily Outlines