If this does see play, I expect it to be very good and hold the price
Early game and while in danger of a screw the late game cards may be cycled in the hope of getting what you need and late game you can cycle off those cheap low impact spells to try and find big powerful cards
In limited, make sure to fill your side of the board with creatures like Imperial Subduer which will tap down beefy blockers, uncommon Selfless Samurai that will add Lifelink to solo-attackers, or Peerless Samurai, which will reduce the cost of your next spell cast that turn, effectively ramping you
This means that you can be holding up a counterspell or removal in case its needed, with the fallback plan of picking up a gameplan piece to play out on your next turn if your interaction isnt needed
Remember, the goal of an Aggro deck is to be fast and overwhelm your opponents before they have a chance to establish themselves