For example, if you hit the Active Charizard ex once for 140 damage, and put damage on Charizard and Pidgeot with a couple of Double Gunner (and Radiant Alakazam), you can then use Devolution to take three Prizes in one turn

Binding the Old Gods Chevill, Bane of Monsters Elderfang Venom Garruk, Apex Predator Garruk, the Veil-Cursed Gift of the Deity Glissa Sunslayer Glissa, Herald of Predation Glissa, the Traitor Grist, the Plague Swarm Hapatra, Vizier of Poisons Infuse with Vitality Kagha, Shadow Archdruid Korozda Gorgon Leyline Prowler Necrogen Rotpriest Ochran Assassin Pharika, God of Affliction Pick Your Poison (playtest) Pitiless Gorgon Poison-Tip Archer Putrid Pals Rakish Scoundrel Reaper of the Wilds Shelob, Child of Ungoliant Sluiceway Scorpion Status // Statue Status // Statue The Gitrog Monster The Most Dangerous Gamer The Serpent Society The Swarmweaver Tyvar the Bellicose Undercity Uprising Vraska Joins Up Vraska, Swarm's Eminence Vraska, the Silencer Winter, Cynical Opportunist Witherbloom, the Balancer
It is simply a very convenient helping body that synergizes well enough for the deck to be used with zero drawbacks whatsoever
This section is a place for me to refer them to for to understand what exactly it is that I do with Magic cards!
It provides massive swings: You get to clear aside a blocker and make one of your creatures stronger