Bring back popular enchantments We also like to lean into mechanics and cycles that have proven popular in the past
Using it for mana for a few turns and then turning it into two 2/2 spiders on the next is a pretty decent proposition , and even though it has sorcery speed stapled onto that effect, it's something for ramp decks to do when their draw is too many acceleration cards and no payoffs
Combine it with Sensei's Divining Top or Mishra's Bauble to control whats on top and minimize damage while you maximize value
Creature - Wizard Phyrexian Color tag templates(None) Zurzoth, Chaos Rider Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target." Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random
I think itll be great in the 99 of decks, and I cant wait for someone to use an opponents Ygras ward ability as a repeatable sacrifice outlet for their board