We have a four-mana kill spell in mono-Green (assuming you do it correctly, of course), then it pumps something, then it resurrects that same huge thing we used to kill the other thing
If you want to buff this Commander Deck, other cards that make artifacts hexproof and/or indestructible could certainly be very fun, as barring a board wipe, this would prevent most damage, and help to keep your Commander alive, and annoying

Full Art Squirtle Full Art Gyarados Full Art Electrode Full Art Diglett Full Art Nidoqueen Full Art Nidoking Full Art Eevee Full Art Snorlax Pokemon TCG Pocket Mythical Island rarest cards The rarest cards you can get from the Mythical Island booster pack in Pokemon TCG Pocket are as follows: Immersive Rare Celebi ex - 0.222% chance to be your 4th card, 0.888% chance to be your 5th card Golden Rare Mew ex - 0.04% chance to be your 4th card, 0.16% chance to be your 5th card Full Art Rare Exeggutor Full Art Rare Serperior Full Art Rare Salandit Full Art Rare Vaporeon Full Art Rare Dedenne Full Art Rare Marshadow Excluding Golden Rare Mew ex and Immersive Rare Celebi ex, who's inclusion rates I have noted above, all Full Art Rare cards listed above have a 2.572% chance to be your 4th card, and a 10.288% chance to be your fifth card
Kraul Warrior: I think green is slightly less desperate for two-drops, but in a vacuum this might be slightly more powerful than Boros Mastiff
Mikokoro, Center of the Sea A land card from Magic: The Gathering's Roadside Reliquary Kamigawa: Neon Dynasty set