So long as Commander players prize novelty, balanced games and self-expression, I will be advocating for the points list to be introduced wherever I can
I'd love to drop a one-turn mana maker like Llanowar Elves on the first turn and then this the next and draw a card and tap for 5 mana on turn three
Check this out: If your opponent in control of Hive Mind plays a couple of Pacts, you are facing a bitter destiny unless you happen to control a Sundial of the Infinite, whose ability will exile the triggers of your Pacts (the copies gifted to you through Hive Mind) from the stack, and you wont be facing the choice of paying lots and lots of mana (which you might not even have access to) or losing the game
Today, we will be taking a stark departure from the sort of coverage that my competitive deck tech overview for The Gitrog Monster did, and instead, we will be looking at a commander who is fairly more straightforward
Card Pool: Uses cards from the last few years of Magic sets