At the end of the Damage Step, when the equipped monster attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can make the opponent's monster's ATK 0 (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, the equipped monster can make a second attack on the same monster in a row
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return those targets to the hand, then, this card gains 500 ATK for each card returned to the hand by this effect, until the end of this turn
Without blinking, Ooze is still likely to see some play in grindy Black decks, but within a blinking shell, this card has the potential to be an all-star