Its a good deck for learning what a mono-green deck likes to do
When we mixed ruby and amethyst for example, the deck felt much stronger compared to the other combinations
Here I opted for the more expensive Expertise because of the power matters theme of the deck and you get to cast something for free afterward, giving us some extra incentive to use this particular draw spell
There's a lot of staples for Counters decks here, like Inspiring Call, Inexorable Tide, Hardened Scales, and it's the first time we've seen Damning Verdict reprinted, one of the best cards for a Counters deck as a one-sided wipe and it was quite expensive for that reason
For example, if players can get "Moana, Kakamora Leader" into play, one of Azurite Sea's new cards, she can move any amount of characters in-play to the same location for free, and then gain +1 lore for each character