cards need to be a two-for-one, or better, and thats never more true than it is in Commander, a multiplayer format, where cards are worth a lot less than they are in a 1v1 format
Nothing puts the game away quite like making your big creatures massive to the point that double and triple blocking is generally not enough to oppos creatures with Unnatural Growth
Black leans more toward trickery and artifice and deception, along with blue, whereas red leans more toward guilelessness and being genuine, along with green
BPhillipYork: Okay well, the thing is "opponents can't cast spells during your turn" is a super powerful hatebear ability and kind of crazy to have in the Command Zone
Starting with Final Fantasy IV, Cecil, Kain, Rydia, and Rosa became some of the most important names of my younger years