Kellan, the Fae-Blooded Kellan, the Fae-Blooded is very efficient as both a tutor for equipment or auras, and later a strong double strike creature that buffs your team
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Neither have evasion, but that's not a problem considering how much removal we have to clear a path, plus Akroma's Blessing and Dirge of Dread can give them evasion
Association with Rarity Here are effects that don't tend to start until rare: Alternative win conditions Copying permanents Counter doubling Damage doubling Extra combat steps "Lobotomy" (removing all of one card from the game) "Maro" ability (power/toughness equal to hand size) Mass creature destruction "Meddling" (name a spell that then can't be played) Massive token creation Permanent control change Playing cards off top of library Spell copying Spell redirection Tutoring creature from library onto the battlefield Mythic Rare Complexity We allow advanced board complexity at mythic rare, but actually require lower comprehension complexity at mythic rare than we do at rare because we want players to understand what the mythic rares do