Protean Hulk nets us two packages of six (not one of twelve)
If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack
That's all
We went through various versions, but here's what we handed off from vision design: Afraid (If an enchantment, Horror, or Nightmare you control entered the battlefield or attacked this turn, all opponents are afraid.) This version interacted not just with enchantments, but a few of the creatures we felt most embodied the genre, Horrors and Nightmares
Thats right, Magic: the Gathering and Dungeons and Dragons have teamed up for an impressive 62-card bundle