(So many places these could have stopped
To me, each one is like a window into an alternate timeline of Magic , treating us to glimpses of what the game could look like something I havent really felt since Time Spiral block many years ago
A set booster will also feature one borderless Common or Uncommon card, two non-legendary Uncommons, one legendary uncommon card, one legendary card that may be Uncommon rarity or higher, one legendary Rare or Mythic Rare, one non-legendary Rare or Mythic Rare, one traditional premium foil card, and two wildcards
All these things and more play into the front-side evaluation
Throw in some tutoring spells like Demonic Tutor or Diabolic Intent, and suddenly youve got a version of the deck that wins by assembling powerful interactions rather than just overwhelming the table with creatures