In particular, its chaos effect encourages players to use as many spells as possible or dump even more mana into a major bomb for twice the output
Coralhelm Commander Coralhelm Commander starts out as a simple 2/2 for 2 mana, but with level up, it quickly grows into a flying threatand more importantly, at level 4 or higher, it pumps all your other merfolk with a +1/+1 bonus
Prismari, the Inspiration Now heres a commander that wins the game if youre ever allowed to untap with it
Its a great aesthetic, and its clearly proving to be very popular among Final Fantasy/MTG fans, given the prevalence of this card type on this list
I was actually briefly messing around with a G/B midrange deck last season, and one thing I liked about it was that my Rakshasa Deathdealers remained major threats throughout the game despite being two-drops