But if WOTC is trying to fix White's problems with new made-for-Commander cards and have limited slots each set to do so, I feel like more catch-up land cards are no longer a good use of those slots and would prefer seeing other things instead

Aerie Bowmasters Ainok Artillerist Apprentice Sharpshooter Arbalest Elite Archers of Qarsi Arcus Acolyte Atzocan Archer Aven Archer Bamboo Grove Archer Bassara Tower Archer Bird Admirer Bitterbow Sharpshooters Bounty Hunter Brigid, Hero of Kinsbaile Catti-brie of Mithral Hall Centaur Archer Court Archers Crossbow Infantry D'Avenant Archer D'Avenant Healer D'Avenant Trapper Daryl, Hunter of Walkers Dawn's Light Archer Dawnray Archer Daybreak Ranger Dragon Sniper Elite Archers Elvish Archers Elvish Hunter Ezuri's Archers Falkenrath Exterminator Femeref Archers Finneas, Ace Archer Fire Bowman Fire Nation Archers Firebrand Archer Freewind Equenaut Frilled Sparkshooter G'raha Tia Greatbow Doyen Halana, Kessig Ranger Hallar, the Firefletcher Harpoon Sniper Hawkeye, Avenging Archer Hawkeye, Bowslinger Hawkeye, Clint Barton Hawkeye, Master Marksman Hawkeye, Trick Shot Hawkeye, Young Avenger Jagged-Scar Archers Jolrael's Centaur Keen-Eyed Archers Krosan Archer Lady Caleria Legolas Greenleaf Legolas, Counter of Kills Legolas, Master Archer Longbow Archer Longshot Squad Lys Alana Bowmaster Mardu Heart-Piercer Matsu-Tribe Birdstalker Matsu-Tribe Sniper Meria's Outrider Minotaur Sureshot Mounted Archers Nexus Wardens Norwood Archers Nylea's Disciple Ohabi Caleria Orc Sureshot Orcish Bowmasters

Thats because virtually everyone you lock horns with will be learning the game right alongside you
Weve just gone over the most important card types, so lets put this all together, shall we
Rarity (Common, Uncommon, Rare, Super Rare, Secret Rare, and special rares) affects price and collectibility but not gameplay legality, a Common and an alternate-art version of the same card play identically