This is one of the strategies that I foresee growing stronger with each new set release, but doesnt quite make the cut for competitive gameplay in its current state
Meanwhile, Pupu UFO, Qiqirin Marchant, and Exploring the World all have abilities that improve with more Towns in play
Stitch, Alien Troublemaker Brave & Brazen, the Steel and Ruby deck from Reign of Jafar, is all about challenges - but that doesn't mean it's a lunkheaded deck
Decks With Identities There are plenty of more experienced analysts to break down how these mechanics and decks interact with the Lorcana card pool at large, so I'll just focus on my perspective: someone who knew a little about the game going in but was ultimately introduced to proper play through these decks
Its fascinating that Wizards took two mechanics newer players tend to overvaluemill and lifegainand packed them into one card