Losing two cards sucks, especially in a four-player game where youve stopped one other player and the other two are just celebrating, especially since youre almost never using this to protect your own win, but youre playing blue so you dont just lose to a turbo deck with a good draw, and this is what it takes
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Other effects that make opponents draw cards, while also benefitting you, like Faerie Mastermind, and even Secret Rendezvous work great in this deck
Turning Loss Into Life So at this point we've got sacrifice and a little bit of life loss
Lastly, Sphinx of the Final Word is a cool Control finisher, and I can see it having some play against Dimir and Golgari Midrange for various Control strategies in the near future