And its going to take a while, you know, our timelines are not short, but were playing the long game. Other strategies Wizards is using to strengthen White is to give it more persistent and recurring threats that arent as vulnerable to the all-to-common board sweepers in Commander, as well as ways to protect those threats, and more ways to just win the game
Overall, Dungeons of Death is a control deck with a graveyard focus, requiring careful management of resources to stay ahead
Lets have a tl;dr table, shall we
cards like Blue Sun's Zenith and Exsanguinate only get stronger the longer the game goes
Madness The next stop on our tour of brand new, never-before-seen Shadows over Innistrad abilities is madness, a returning ability you may have seen before