They didnt want tough characters like Mufasa to be stuck in the Silver ink color and allow players building decks to have access to multiple versions of the same character
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Amethyst Emerald has some nice rush characters that can pop damage, then dropping Go Go will once again net you some lore for just two ink, with a body on board that's Evasive for survival, ready to be bounced and played again for even more lore gain
From my playtesting, I've seen this deck easily outperform upgraded precons from other sets , so putting it in Bracket One, while technically legal, feels deceptive
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