If you have boosted this turn
) Go again Spellvoid 1 (If your hero would be dealt arcane damage
Set: Tales of Aria Edition: 1st Edition Finish: Cold Foil Type: Equipment Rarity: Legendary Class: Ice Once per Turn Action - [1 Resource]: Cards and activated abilities cost opposing heroes an additional [1 Resource] this turn
Set: Uprising Edition: Unlimited Finish: Cold Foil Type: Action Subtype: Invocation / Dragon Ally Rarity: Marvel Class: Draconic Illusionist Cost: 6 Power: 6 Life: 6 A legendary invocation to transform a chosen ash you posses into Dracona Optimai
played or used to defend while Chains of Eminence is in the arena
Metacarpus Node [1HP307] (History Pack 1) MON187-CF If you have boosted thisSet: History Pack 1 Finish: Regular Type: Equipment Subtype: Arms Rarity: Majestic Class: Wizard Whenever you play a card with an effect that deals arcane damage, you may pay {r}. If you do, that effect deals that much arcane damage plus 1 and at the beginning of the end phase, destroy Metacarpus Node. Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay {r} instead. If you do, prevent 1 arcane damage that source would deal.)