TCG Pocket's many systems and currencies are cleverly woven together, but they're also done in such a way as to create a kind of closed loop, one which gently tugs you through each of the game's separate systems in turn
On a turn : Begin with, Ready (remove exertion from cards, dry the ink on your summoned cards), Set (follow any abilities that mention Turn Start), Draw (your card and start your strategising)
The Monster's original level is 9, but it has effects that change based on what Level it's currently treated as, and you use card effects to change its Level
Collectors rare printings have textured borders, card art, and Attribute bubbles
These profiles are not rigid archetypes