These decks are accessible to everyone, and you can use them yourself, copy and tweak them, or just see how other players are building their decks
(Plots also play very much like the new Foretell mechanic, although this set was published via Twitter well before Kaldheim, and our design explanation and pitch has always been related to Morph, which was the only existing comparable mechanic at Plot's creation.) To go with the enchantment heavy theme that Plots create, Influence is a new cost-reducing static ability we designed
Charizard, for example, is a favorite, with collectors seeking swirls in specific places: Flamethrower (Mouth) Swirl: A swirl at the tip of Charizards flame can dramatically enhance its appearance
Once you have completed a mission, you can claim points from the Get page of the Yu-Gi-Oh
My personal experience is that people dont play around and experiment with a bunch of different kinds of decks, but rather just stick with the top tier meta decks