Overall) - Rite of the Dragoncaller AND Kykar, Zephyr Awakener The enchantment in Red makes 5/5 flying Dragons for six mana drop when you cast that instant/sorcery - great for Spellslinger brews like with Talrand, Sky Summoner that go wide
ANDURIL, NARSIL REFORGED Im not sure what the designers were thinking with the other Anduril, but summoning spirits happened one time , and was even less of a thing in the books than in the movies
It offers great card selection on the first cast and comes back later with a vengeance, offering nearly double as much information
Whether you're a collector of cards, competitive wins, or just trading card game trivia, it's worth learning how big (and how heavy) a single card can be
Its also notably a premium piece of interaction against the Saheeli Rai / Feildar Guardian combo deck, which is something a Mono Green deck might be lacking otherwise