These give the character unique mechanics to play with
In the grand scheme of things, it doesn't matter as you'll likely have won by the next end step anyway, but it is something to keep in mind.
SR Super Rare Virtual World Hime - Nyannyan X WIND Level 3 [ PsychicEffect ] ATK 1500 DEF 1500 If a Level 3 monster(s) is Normal or Special Summoned to your field while this card is in your GY (except during the Damage Step): You can Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters
Take 2 actions of the same type to perform an extra one, which also allows you some mix and matching because some actions are hybrids of each other (playing an event with Fight is both a Play action and a Fight action) and makes the card fairly flexible to use in most builds That is not the case here: now you need to perfom THREE different actions, spend your entire turn, before maybe getting an extra action, and all of these actions, both to activate the card AND to gain the extra actions need to be different
I pulled forward to the window