B Deathcult Rogue The common all-star of the Dimir contingent, this Rogue is a readily available target for all cards cipher
This list includes: --Cards that make you wonder why they exist --Cards that demand peculiar play-styles, or that demand playstyles be warped around them in ways that were/are unexpected --Several strange cards from Time Spiral block (let's be honest - that was an interesting time) --Cards which are weird for flavour reasons --"Bad" cards that make wonky, unstable, or otherwise unpredicted/unpredictable changes in the game --Effects that don't make sense --Actual Weirds If you guys think of anything I should add for one of those reasons, or for another reason I didn't think of, don't hesitate to say so
8 Galea, Kindler Of Hope Galea, Kindler Of Hope is a mixture of an equipment and aura commander
For example, if there are two +1/+1 counters on Aerith Gainsborough and it gets three -1/-1 counters, you'll put two +1/+1 counters on each legendary creature you control when Aerith Gainsborough's third ability resolves.
Sorcery Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library