Here's an important ruling to keep in mind: If you activate Selvala's ability while casting a spell, and you discover you can't produce enough mana to pay that spell's costs, the spell is reversed and returns to the zone it came from
Unlike traditional formats, Commander focuses on: 100-card singleton decks (no duplicates except basic lands) A central commander , usually a legendary creature Multiplayer gameplay, often with four or more participants Longer, more dynamic games where big plays and memorable moments happen Commander requires each deck to have exactly 100 cards, with no duplicates except for basic lands, and a legendary creature serves as the Commander
All of the D&D references in Adventures in the Forgotten Realms make for not only an interesting Magic: The Gathering set, but one that feels like its really doing both games justice
Just be careful you bring enough eligible targets Captains effect doesnt count creatures already in play, or those which get exiled earlier in the game
Fun Ranking: Kinda Fun Pia Nalaar, Chief Mechanic This is a cool energy commander