You can utilize Xenagos to great effect by letting your biggest creatures swing on out at an opponent as soon as they come into play, being particaully good when used with creatures that have strong attack triggers or ones that will undoubtedly be targeted immediately by your opponents
Except heres the kicker: The Reactor Raid adventure actually draws you three cards, not two
Barret is a walking tank with strength, durability, and a gun arm
Once you get into the weeds of their abilities though, that's where the real play begins: Celes discards directly from hand in any number, but only when they enter
Viscerid Drone (Ice Age/Alliances) For all this talk of curve, first turn of creature threshold, and the such, I've not really mentioned Ice Age/Alliances