I had great success with a Marowak EX deck, which was heavily chance-based (Marowak does massive damage or no damage, based entirely on two coin tosses), but can be set up super fast, allowing you to get in there and, with a bit of luck, wipe out a powerful EX card of your opponents before they can properly set up
This triples the damage caused by spells and abilities that do exactly one damage, changing them from a plink into a lightning bolt, as well as from one power weenies
This clear delineation helps players easily understand which cards they can and cannot use, making the format more approachable for new participants
This card can mill a decent number of cards for only 1 mana, and its pretty tough for a 1 mana creature, making it a good defender early in the game
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