Every match is a tactical battle to conquer and control Battlefields, earning points by outmaneuvering opponents and executing clever plays with Units, Spells, Gear, and Runic power
Most constructed formats also allow a sideboard of up to 15 cards, but those cards sit outside your main deck until you swap them in between games
You can't know what decks will end up at the top of the metagame, but it's for certain that the overwhelming majority of them will be using dual lands
Learn isnt featured in Avatar: The Last Airbender, instead there are cards that benefit from casting a Lesson or having them in your graveyard
Unsurprisingly, they look a lot nicer than the cards from the official Final Fantasy CCG, which used blurry in-game assets to represent several characters