Chaos - Whenever Vincent deals combat damage to an opponent, it deals that much damage to each other opponent if Vincent's power is 7 or greater
The other problem with finks is that it is almost always a 1GG or 1WW card what with Selesnya being pretty uncommonly seen (although still more common than Jund less explicably)
They can only take one or two hits each and aren't very good for attacking (or 'Challenging') your opponent's cards, but they cost a mere one Ink to deploy, meaning you can drop them on turn one
just grab 3 Draft Boosters each, pass them and pick 2 cards at a time, add some lands to build a 60-card deck, and let the fun begin 34 LEGENDARY CARDS IN EVERY PACKeach booster contains 3 nonfoil Legendary cards, plus the possibility of a Traditional Foil Legendary card of rarity Uncommon or higher MULTIPLE RARES IN EVERY PACKevery Commander Masters Draft Booster contains 24 cards of rarity Rare or higher, including at least 1 Rare or Mythic Rare Legendary card FOIL IN EVERY PACKevery booster contains 1 Traditional Foil card of any rarity CONTENTS24 Commander Masters Draft Boosters, 20 MTG cards in each pack
Then if you control thirteen or more Doctors, you win the game