Whether it's through enchantments like Rhystic Study and Mystic Remora, powerful artifacts like Skullclamp, or creature abilities like Consecrated Sphinx, prioritizing card draw ensures that you can navigate through the complexities of Commander games with confidence and adaptability
Well - the main reason Karrthus is good IS the haste effect - the rest is basically a minor upside, and a potentially catastrophic downside if turned against you
Alabaster Dragon ( F, R ) - This is a 5 mana 4/4, but the trick here is you don't want to play this
Elesh Norn, Mother of Machines Elesh Norn, Mother of Machines does more than double your enters effectsit also shuts down your opponents
It might look jarring, but it fits with the overall tone of Duskmourn