You tap this three-drop with two to gain a life, three to untap a dork, four to tap it, and five to draw and then one to untap this

Jinnie Fay Tokens Jinnie Fay, Jetmir's Second | Illustration by David Gaillet Commander (1) Planeswalker (1) Creatures (22) Anim Pakal, Thousandth Moon Arasta of the Endless Web Avacyn's Pilgrim Champion of Lambholt Elvish Mystic Feline Sovereign Jaheira, Friend of the Forest Jetmir, Nexus of Revels King Darien XLVIII King of the Pride Krenko, Tin Street Kingpin Llanowar Elves Mage's Attendant Prava of the Steel Legion Queen Allenal of Ruadach Regal Caracal Sally Pride, Lioness Leader Selfless Spirit Shanna, Sisay's Legacy Signal Pest Slash, Reptile Rampager Wayfaring Temple Instants (14) Artifact Mutation Aura Mutation Chaos Warp Crash the Party Kabira Takedown Lightning Bolt Make a Stand March of the Multitudes Path to Exile Rite of Harmony Safe Passage Secure the Wastes Swords to Plowshares Unbreakable Formation Sorceries (10) Cultivate Cycle of Renewal Decree of Justice Farseek Hour of Reckoning Martial Coup Nature's Lore Overrun Rampant Growth Shamanic Revelation Enchantments (10) Court of Grace Echoing Assault Gruul War Chant Felidar Retreat Impact Tremors Inspiring Leader Intangible Virtue Roar of Resistance Skrelv's Hive Song of Freyalise Artifacts (6) Arcane Signet Boros Signet Culling Dais Gruul Signet Selesnya Signet Sol Ring Lands (36) Animal Sanctuary Ash Barrens Battlefield Forge Boros Garrison Brushland Cabaretti Courtyard Canopy Vista Cinder Glade Command Tower Evolving Wilds Forest x3 Rith's Grove Jungle Shrine Karplusan Forest Kher Keep Mountain x2 Naya Panorama Path of Ancestry Plains x4 Radiant Grove Sacred Peaks Scattered Groves Selesnya Sanctuary Sheltered Thicket Sheltering Landscape Temple of Abandon Temple of Plenty Temple of Triumph Windbrisk Heights Wooded Ridgeline One of the wider token decks on the list, Jinnie Fay, Jetmir's Second offers a ton of explosive power from the command zone

Ferrafor, Young Yew Ferrafor, Young Yew is both an enabler and a payoff for a counters strategy
Because Clever Concealment phases things out instead of bringing them back from the graveyard, it can save the host of tokens that the deck makes as well
really it's just legendary spiders that crawl into your Commander decks once in a while